Screen Game Essentials: Simple Concepts that Move the Chains

Description

The clip is from A Guide to the Spread Screen Game: Easy & Simple Ways to Pair up Fast Screens & Slow Screens on Glazier Drive.

Coach Matt DeBerry, Offensive Coordinator at College Station HS (TX), provides a detailed breakdown of screen game concepts, focusing primarily on T-screens and bubble screens from various formations.

The video includes multiple game examples showing implementation against different defensive alignments, with emphasis on perimeter blocking and getting the ball to playmakers in space.

Summary

  1. T-Screen Fundamentals:
    • Tailback swings/bubbles out of the backfield
    • Perimeter players block MDM (most dangerous man)
    • Uses directional calls (right/left) to indicate screen direction
    • Backside players run quick game routes (typically hitches)

  2. Tagged Concepts:
    • Single receiver side can be tagged with various routes (glance, vertical, speed out)
    • Tags must be "gimme" throws or QB stays with base call
    • QB reads are based on numbers and leverage

  3. Coaching Points:
    • QB mechanics focus on quick ball release
    • Aim for middle-to-upfield shoulder to avoid receiver adjustments
    • Three-ball drill practice emphasizes quick release
    • Play used as an "option substitute" without requiring QB runs
    • Line uses quick set and cut protection

  4. Formation Variations:
    • Works from trips, 2×2 formations, stack formations
    • Motion can be added for different looks
    • Wider splits help QB read defenses and force defensive spacing decisions

  5. Counter Plays:
    • "And-go" plays (pump fake to screen, then vertical routes)
    • Uses vertical landmarks for receivers (numbers, near hash, middle/back hash)
    • Effective counter when defenses overplay screens


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